V Rising can be played via Steam Early Access. The latest update is available now. If you’re looking for some tips, you can check out Wccftech’s various V Rising guides, right here. New servers can now be hosted with repeated scheduled wipes.
Servers with Scheduled Wipes will show a unique icon in the server list. Added a filter to show only servers with Scheduled Wipes. Server with Scheduled Wipes will display the number of days remaining until the next planned wipe. Once the date for the wipe arrives, the next Server Restart will trigger a wipe. Instructions on how to use this feature will be included in our Dedicated Server documentation and on G-Portal’s website. We will open new Official servers with this feature in the near future. Please note that Scheduled Wipes is an optional feature and will only be possible in new servers created after today’s patch.
New Settings Added new ServerHostSettings for lowering FPS on servers when they are empty:
LowerFPSWhenEmpty LowerFPSWhenEmptyValue The default is true and with a value of 1. Official PvP Presets now uses 1.25 BloodDrainModifier instead of 1.0
Bug Fixes
Fixed a bug where clouds would get blurrier and start to lag over time. DLCs now work in LAN Mode. Fixed a rare server crash involving Directional Shields and Counters. Fixed an issue where crashing servers would leave a growing amount of temporary data in the save folders. Such temporary data will be cleaned up with this patch.
General
The initial Server List request now prioritizes servers with players increasing server fetch speed. Replaced “Activity” with “Territory” in the server list view. Localization has been added for Spanish - Latin America, Danish, Thai, and Ukrainian.
Replaced “Days Played” with “Days Running” in the Server Details. “Days Played” previously displayed the number of in-game days since server start, “Days Running” will now instead display the number of real-time days since server start.