Diablo IV will feature a fully open-world version of Sanctuary, that will allow you to seamlessly explore from “coast to coast.” The world will feature five major regions, as well as towns, smaller biomes, ect, and Blizzard has just shown off a number of them off, including the rain-drenched and rocky Scosglen Coast…
…the crumbling Orbei Monastery, which is located within the dusty Dry Steppes…
…and finally, the dark and sketchy town of Kyovashad, located within the snowy Fractured Peaks.
As for classic dungeons, Blizzard is promising over 150 of them. In classic Diablo fashion, dungeons will be randomized and Blizzard has shared some of the tilesets they’ll be constructing them from. First up, we have the Forgotten Places tileset, which lets players delve into a particularly dark and corrupted place…
…the Wretched Caves set, which is exactly what it sounds like…
…and finally, Flooded Depths set, which takes you to a world of water and rotting wood.
Blizzard is certainly keeping true to their “return to darkness” visual style – those are some deep, dank dungeons! Here’s hoping Blizzard can provide enough visual variety to keep Sanctuary interesting to explore for the long haul. California’s Department of Fair Employment and Housing (DFEH) has filed suit against Activision Blizzard, alleging widespread gender-based discrimination and sexual harassment at the Call of Duty publisher. You can get more detail on that unfolding story here. Diablo IV has been only been officially announced for PC, Xbox One, and PS4, but it’s also very likely coming to Xbox Series X/S and PS5. A release date has yet to be set.